Skip navigation
Por favor, use este identificador para citar o enlazar este ítem: https://repositorio.ufpe.br/handle/123456789/11497

Comparte esta pagina

Registro completo de metadatos
Campo DC Valor Lengua/Idioma
dc.contributor.authorVASCONCELOS, Luis Arthur de
dc.contributor.authorCAMPOS, Fábio Ferreira da Costa
dc.date.accessioned2015-03-09T14:33:30Z
dc.date.available2015-03-09T14:33:30Z
dc.date.issued2012-01-31
dc.identifier.urihttps://repositorio.ufpe.br/handle/123456789/11497
dc.description.abstractUnderstanding methodology in design as a schematized process composed by a set of steps in order to support problem solving, data mining or search for information activities are commonly performed on an initial step of this process, which can be called as problem exploration. This work focuses on identifying the influences that executing the problem exploration step can cause to the design team, as well to the final developed solutions. To achieve this objective, an initial investigation was performed in order to search for similar studies that could test these influences. After confirming the absence of such researches, an experiment was conducted to test techniques for problem exploration as a way to identify the possible influences of this step within the design process. The experiment was carried out in an undergraduate design class during four months and involved five groups of about six members each, who should develop concepts for problems about they did not have any previous information. Except for the problem exploration step, which could be performed differently, the five groups executed an identical framework of methods for problem solving. All documentation produced by the design teams was evaluated for a selected group of experts. As results for the experiment, it was concluded that the use of such problem exploration techniques gave more confidence to designers when responding to how well informed they were about the problem after confronting it, and although different groups performed distinct procedures as regards the tested step, no difference on the experts’ evaluation for the alternatives could be perceived. This way utilizing problem exploration techniques caused no influences on the final solutions developed.pt_BR
dc.description.sponsorshipCAPES; CNPqpt_BR
dc.language.isoengpt_BR
dc.publisherUniversidade Federal de Pernambucopt_BR
dc.rightsopenAccesspt_BR
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Brazil*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/br/*
dc.subjectDesign methodologypt_BR
dc.subjectDesign processpt_BR
dc.subjectProblem explorationpt_BR
dc.subjectData collectionpt_BR
dc.titleThe desgner’s perception and expert’s evaluation: testing techniques for problem exploration on a design methodology frameworkpt_BR
dc.typemasterThesispt_BR
Aparece en las colecciones: Dissertações de Mestrado - Design

Ficheros en este ítem:
Fichero Descripción Tamaño Formato  
dissertacao_lalv.pdf3.35 MBAdobe PDFVista previa
Visualizar/Abrir


Este ítem está protegido por copyright original



Este ítem está sujeto a una licencia Creative Commons Licencia Creative Commons Creative Commons